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Jeremy Bregermann

Jeremy Bregermann

Online Instructor I Game Design
Lead Game Designer and Co-Founder, Luna Wolf Studios

Jeremy Bregermann is a game developer, designer, studio leader, and educator with more than a decade of experience creating games, interactive entertainment, virtual reality applications, and serious games. He is the co-founder and lead game designer of Luna Wolf Studios, an independent game development and publishing company based in Delaware.

At Luna Wolf Studios, Bregermann leads game design, development, production, and publishing while remaining actively involved in hands-on development. His experience includes gameplay systems, rapid prototyping, Unity development, project planning, quality assurance, scope management and guiding multidisciplinary teams from initial concept through release. Luna Wolf Studios has contributed to games released on Nintendo Switch, publishes titles on Steam, including The Brave Hearts II: False Skies, and continues to expand its development capabilities across additional console platforms.

Bregermann's professional project experience includes HELIXSheep Tag 2HaberdasheryFlex SleddingGenfanadWarcodesThe Brave Hearts II: False Skies and Harry Potter: The Exhibition. His work spans commercial games, immersive entertainment, virtual reality training, healthcare technology, educational games, and interactive simulation. His experience on Harry Potter: The Exhibition also provided an opportunity to contribute to a large-scale immersive entertainment experience extending interactive technology beyond traditional video games.

Bregermann teaches game design, game development, game production, Unity, interactive media, and related subjects at the university level. In addition to West Virginia University, he has taught at the University of Illinois Urbana-Champaign, Wilmington University, Delaware College of Art and Design and the Digital Media Institute. His teaching emphasizes practical development experience, iterative production, realistic project scope, and providing students with the technical and production skills necessary to complete polished, playable work.

His professional development and technology experience includes work with organizations such as Asurion, Neumors Children's Hospital, Syneos Health, Legends of Learning, Emergent Worlds, Realize Design, mTrigger and Southern Methodist University. Across these roles, his experience has encompassed game and software development, Unity engineering, production, quality assurance, publishing, virtual reality, public relations, community management, and technical instruction. He has also been recognized with the Neurodiversity Employment Inclusion Excellence Award.

Bregermann earned a Bachelor of Science in Game Design and Development from Wilmington University. He resides in Bear, Delaware, where he continues to design, develop and publish games through Luna Wolf Studios while teaching the next generation of game developers.

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